Saturday 28 June 2014

Cube Brush.com

So Marc Brunet has opened the doors of CubeBrush.com lately; a great site full of tutorials and advice for aspiring illustrators and concept artists alike. I really advise you check it out if you're interested in learning that kind of stuff.

Now that I've some time away from college - I'll be heading to Abertay University after the summer break, woop! - I can focus on some home-learning.

I figured I really need to work on some of the fundamentals - and perhaps more importantly, establish a consistent art style - so I let myself go back to the beginning, so to speak, and focus on anatomy studies from Marc's videos.

Here's some of the progress I've been making this week. (It should be noted that 90% of this first pass of anatomical studies are straight from Marc's teachings, while the second pass next week will be applying that information to my own projects/studies).





Wednesday 25 June 2014

Adapt

Here's some development of a style I've been fascinated by of late; I'm fairly certain I'll be working in this way a great deal more in the future...



Monday 16 June 2014

Temple Knight Final

So here's the final version of my latest piece of concept art, the Temple Knight.

I left it at this stage as I have learnt what I set out to with this piece; it was really just a test to see if I could come up with a workflow that would allow me to produce relatively well detailed characters in a short space of time. To an extent, it worked, but I have still a long way to go before I reach my personal goal.


Untitled WIP Stage 02

Today's progress: pushing the lighting in a more atmospheric direction, whilst testing myself with armour material rendering.


Sunday 15 June 2014

Untitled WIP Stage 01

Been working hard of late to try and establish a steady, reliable workflow for myself in regards to producing digital paintings. This is some progress from today's endeavors...


Tuesday 10 June 2014

Flow-Bot

Took some time out of the daily grind to focus on learning a few more digi-painting techniques.

Here be the result:


Wednesday 4 June 2014

Giggin' Alone pt2

Managed to get a bit of digi-paint applied to this today, so here's part 2 of the process.


Tuesday 3 June 2014

Giggin' Alone

It's been a while since last I swung by these parts; we can blame that on 2nd year HND Computer Arts and Design... intense!!

Nevertheless, it was a great year all in all and I've learnt TONS from it. 

Now that I finally have a little time to focus on some personal portfolio work, here's a brief post showing some work in progress sketching of a Royal Mage I've been working on today.

Hopefully painting will commence at some point tomorrow, so stay tuned and I'll continue to post step-by-steps as I go.